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MPEG-1 part 2

The MPEG-1 standard covering video and is defined in ISO/IEC-11172-2. The design was heavily influenced by H.261.

Part 2 of the MPEG-1 standard covers video and is defined in ISO/IEC-11172-2. The design was heavily influenced by H.261.

MPEG-1 Video exploits perceptual compression methods to significantly reduce the data rate required by a video stream. It reduces or completely discards information in certain frequencies and areas of the picture that the human eye has limited ability to fully perceive. It also exploits temporal (over time) and spatial (across a picture) redundancy common in video to achieve better data compression than would be possible otherwise. (See: Video compression)

Color space

Before encoding video to MPEG-1, the color-space is transformed to Y′CbCr (Y′=Luma, Cb=Chroma Blue, Cr=Chroma Red). Luma (brightness, resolution) is stored separately from chroma (color, hue, phase) and even further separated into red and blue components.

The chroma is also subsampled to 4:2:0, meaning it is reduced to half resolution vertically and half resolution horizontally, i.e., to just one quarter the number of samples used for the luma component of the video. This use of higher resolution for some color components is similar in concept to the Bayer pattern filter that is commonly used for the image capturing sensor in digital color cameras. Because the human eye is much more sensitive to small changes in brightness (the Y component) than in color (the Cr and Cb components), chroma subsampling is a very effective way to reduce the amount of video data that needs to be compressed. However, on videos with fine detail (high spatial complexity) this can manifest as chroma aliasing artifacts. Compared to other digital compression artifacts, this issue seems to very rarely be a source of annoyance. Because of the subsampling, Y′CbCr 4:2:0 video is ordinarily stored using even dimensions (divisible by 2 horizontally and vertically).

Y′CbCr color is often informally called YUV to simplify the notation, although that term more properly applies to a somewhat different color format. Similarly, the terms luminance and chrominance are often used instead of the (more accurate) terms luma and chroma.

Key Terms

chroma
color
color space
human eye
iso 2
part
picture
resolution
standard
video

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Acronymn

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Synonymns

MPEG-1 part 2
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Sources & Credits

Last modified on May 16 2020
Content adapted from Wikipedia
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