5G, Low latency and the video Streaming Pipelines. One of the big 'themes' being pitched to address this is 5G, but it really important to understand that unless a single company controls the entire video delivery architecture from camera to mobile device (which is very rare today), then 5G is just one piece (albeit an exciting piece) of the end to end puzzle for video delivery. However, for end to end delivery of video from a live sports event to general sports consumers, it important to understand that low latency streaming across that entire workflow requires all elements in the chain to be tuned for low latency.
What do we regard as live in terms of latency? In live sports streaming from events to mobile platforms (or smart TVs), the original video contribution from the camera….